Sunday, February 14, 2010

Aztaka

So, in this post I wanted to talk to you about the newest indie game that I've been playing. It's called Aztaka. Of the couple of indie games that I've played recently, it's by far the best. Basically the game is about a young aztec warrior. The story is so so, however the game play is really unique and allot of fun. The game is an 2d side scrolling rpg with some very interesting puzzles to solve. The art in it, is also of top quality. It has a look and feel to it that you don't often see. The price is also a winner. It costs only $14.95. I really only have a couple of complaints with the game. One is the lack of a tutorial. In my opinion, any modern game, indie or not, should have a tutorial that explains basic game play. Secondly, the game relies on reams of text to explain the story. Most of the time I found myself skipping story after story just because I didn't feel like reading a book. Once again, I feel that modern games should use techniques like audio narration or just pictures (worth 1000 words after all) in explain the story. Anyways, onto the rating: using my new patented game rating system, I give it a 9 out of 10 stars.

Monday, February 8, 2010

Newest Indie Game

So, I've decided to make a game. I will be using Ogre3d and the Bullet Physics Engine. Currently I'm considering and adventure game. Something like pitfall but a little bit more modern.

Sunday, February 7, 2010

Bullet Physics Engine...

Ok, So I just posted, but I just wanted to make a quick post about making game using the Bullet Physics Engine. It's easy to use, well supported and runs on many different platforms.

Mount and Blade

So I only just created this blog and that it's all about Indie Game development. So, with that said, let's discuss my GPS devices... Well, although I am going to purchase a GPS device and I do have the worst sense of directions in the world, I should probably discuss indie game development. So ... let's discuss Mount and Blade and to my ongoing love affair with it. I've been playing this game for about 3 years now. Although it's allot of fun, it's also a bit light on story. You can read the synapses here, however the really fun part is it's amazing game play. The fighting is so much fun and the vast array of armor and weapons allows for many many hours of enjoyable game play. The fighting is truly unique especially the horseback riding. The price also is pretty good at $29.99. Although when I bought some years back it was still in a more beta form and about $20.00 or so. You might be thinking that this game isn't new and therefore shouldn't be in a post about indie games... Ok, I can understand your perspective, although you didn't have to be so harsh... While it is a good game and it is indie, most of all it leads me to the next important topic, the way in which you buy the game. So, like I said, the folks over at Mount and Blade sold the game for less when it was still in a more beta stage in it's development. However, if you bought it early, it would allow you to download newer versions of the game as they came out. This, for an indie developer is a very cool way of purchasing games. This is because the number one problem for most independent developers is capital (or so I would imagine). This way however gives the company a source of income while the game is in production and gives the user a game for a cheaper price than for what it would sell for when completed. Anyway... that's my first post.